(svn r6503) -Codechange: added a function to tell what vehicles a depot contains

This will ensure that you can always get the same list when checking for vehicles in a depot (no need to duplicate code for each place, that needs such a list)
   Since the vehicles are only looped once for each redraw, drawing speed is around twice as fast (measured to be 114%-121% faster depending on the number of vehicles in the game)
This commit is contained in:
bjarni
2006-09-24 15:01:02 +00:00
parent 98ba395277
commit b0101164e4
7 changed files with 256 additions and 193 deletions

View File

@@ -394,6 +394,12 @@ assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(replaceveh_d));
typedef struct {
VehicleID sel;
uint16 engine_list_length;
uint16 wagon_list_length;
uint16 engine_count;
uint16 wagon_count;
Vehicle **vehicle_list;
Vehicle **wagon_list;
} traindepot_d;
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(traindepot_d));