This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.
Co-authored-by: Peter Nelson <peter1138@openttd.org>
(cherry picked from commit 9a602ff304
)
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committed by
Jonathan G Rennison

parent
5bcc71f2c2
commit
b012d1100c
@@ -207,6 +207,7 @@ void VehicleServiceInDepot(Vehicle *v)
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do {
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v->date_of_last_service = _date;
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v->date_of_last_service_newgrf = _date;
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if (_settings_game.vehicle.pay_for_repair && v->breakdowns_since_last_service) {
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_vehicles_to_pay_repair.insert(v->index);
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} else {
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@@ -4587,6 +4588,8 @@ void ShiftVehicleDates(int interval)
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for (Vehicle *v : Vehicle::Iterate()) {
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v->date_of_last_service = std::max(v->date_of_last_service + interval, 0);
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}
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/* date_of_last_service_newgrf is not updated here as it must stay stable
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* for vehicles outside of a depot. */
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}
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extern void VehicleDayLengthChanged(DateTicksScaled old_scaled_date_ticks, DateTicksScaled old_scaled_date_ticks_offset, uint8 old_day_length_factor)
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