Re-order various structs to reduce holes/padding

This commit is contained in:
Jonathan G Rennison
2024-01-23 19:19:31 +00:00
parent b64a51876a
commit b01fd1607a
17 changed files with 97 additions and 96 deletions

View File

@@ -76,7 +76,7 @@ public:
* @param scale Desired thickness of lines and size of station dots.
*/
LinkGraphOverlay(Window *w, WidgetID wid, CargoTypes cargo_mask, CompanyMask company_mask, uint scale) :
window(w), widget_id(wid), cargo_mask(cargo_mask), company_mask(company_mask), scale(scale), dirty(true)
window(w), widget_id(wid), cargo_mask(cargo_mask), scale(scale), company_mask(company_mask), dirty(true)
{}
bool RebuildCacheCheckChanged();
@@ -105,11 +105,11 @@ protected:
Window *window; ///< Window to be drawn into.
const WidgetID widget_id; ///< ID of Widget in Window to be drawn to.
CargoTypes cargo_mask; ///< Bitmask of cargos to be displayed.
CompanyMask company_mask; ///< Bitmask of companies to be displayed.
LinkList cached_links; ///< Cache for links to reduce recalculation.
StationSupplyList cached_stations; ///< Cache for stations to be drawn.
Rect cached_region; ///< Region covered by cached_links and cached_stations.
uint scale; ///< Width of link lines.
CompanyMask company_mask; ///< Bitmask of companies to be displayed.
bool dirty; ///< Set if overlay should be rebuilt.
uint64_t last_update_number = 0; ///< Last window update number
uint64_t rebuild_counter = 0; ///< Rebuild counter