Add setting for whether to allow converting town road to non-house types

See: 51e22617
This commit is contained in:
Jonathan G Rennison
2023-08-20 17:46:05 +01:00
parent ff61b6d243
commit b0538a00e0
5 changed files with 16 additions and 2 deletions

View File

@@ -496,6 +496,7 @@ struct ConstructionSettings {
bool build_object_area_permitted; ///< whether building objects by area is permitted
Year no_expire_objects_after; ///< do not expire objects after this year
bool ignore_object_intro_dates; ///< allow players to build objects before their introduction dates (does not include during map generation)
bool convert_town_road_no_houses; ///< allow converting town roads to a type which does not allow houses
uint32 terraform_per_64k_frames; ///< how many tile heights may, over a long period, be terraformed per 65536 frames?
uint16 terraform_frame_burst; ///< how many tile heights may, over a short period, be terraformed?