Codechange: Don't store tree counter in the map array (#10018)
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@@ -215,50 +215,6 @@ static inline void SetTreeGrowth(TileIndex t, uint g)
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SB(_m[t].m5, 0, 3, g);
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}
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/**
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* Get the tick counter of a tree tile.
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*
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* Returns the saved tick counter of a given tile.
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*
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* @param t The tile to get the counter value from
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* @pre Tile must be of type MP_TREES
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*/
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static inline uint GetTreeCounter(TileIndex t)
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{
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assert(IsTileType(t, MP_TREES));
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return GB(_m[t].m2, 0, 4);
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}
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/**
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* Add a value on the tick counter of a tree-tile
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*
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* This function adds a value on the tick counter of a tree-tile.
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*
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* @param t The tile to add the value on
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* @param a The value to add on the tick counter
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* @pre Tile must be of type MP_TREES
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*/
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static inline void AddTreeCounter(TileIndex t, int a)
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{
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assert(IsTileType(t, MP_TREES)); // XXX incomplete
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_m[t].m2 += a;
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}
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/**
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* Set the tick counter for a tree-tile
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*
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* This function sets directly the tick counter for a tree-tile.
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*
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* @param t The tile to set the tick counter
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* @param c The new tick counter value
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* @pre Tile must be of type MP_TREES
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*/
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static inline void SetTreeCounter(TileIndex t, uint c)
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{
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assert(IsTileType(t, MP_TREES)); // XXX incomplete
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SB(_m[t].m2, 0, 4, c);
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}
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/**
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* Make a tree-tile.
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*
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