(svn r20662) -Codechange: implement object animation
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@@ -952,6 +952,7 @@ void GenerateLandscape(byte mode)
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if (_settings_game.game_creation.landscape == LT_TROPIC) CreateDesertOrRainForest();
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}
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void OnTick_Objects();
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void OnTick_Town();
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void OnTick_Trees();
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void OnTick_Station();
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@@ -966,5 +967,6 @@ void CallLandscapeTick()
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OnTick_Station();
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OnTick_Industry();
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OnTick_Objects();
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OnTick_Companies();
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}
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