Codechange: move windows common to AI and GS out of ai_gui

This commit is contained in:
glx22
2023-02-04 04:17:55 +01:00
committed by Loïc Guilloux
parent 78e3c93a25
commit b080f24bd8
26 changed files with 1391 additions and 1374 deletions

View File

@@ -14,7 +14,7 @@
#include "../script/script_storage.hpp"
#include "../script/script_cmd.h"
#include "../ai/ai_gui.hpp"
#include "../script/script_gui.h"
#include "game_config.hpp"
#include "game_info.hpp"
#include "game_instance.hpp"
@@ -67,7 +67,7 @@ void GameInstance::Died()
{
ScriptInstance::Died();
ShowAIDebugWindow(OWNER_DEITY);
ShowScriptDebugWindow(OWNER_DEITY);
const GameInfo *info = Game::GetInfo();
if (info != nullptr) {