Codechange: move windows common to AI and GS out of ai_gui
This commit is contained in:
@@ -14,7 +14,7 @@
|
||||
|
||||
#include "../script/script_storage.hpp"
|
||||
#include "../script/script_cmd.h"
|
||||
#include "../ai/ai_gui.hpp"
|
||||
#include "../script/script_gui.h"
|
||||
#include "game_config.hpp"
|
||||
#include "game_info.hpp"
|
||||
#include "game_instance.hpp"
|
||||
@@ -67,7 +67,7 @@ void GameInstance::Died()
|
||||
{
|
||||
ScriptInstance::Died();
|
||||
|
||||
ShowAIDebugWindow(OWNER_DEITY);
|
||||
ShowScriptDebugWindow(OWNER_DEITY);
|
||||
|
||||
const GameInfo *info = Game::GetInfo();
|
||||
if (info != nullptr) {
|
||||
|
Reference in New Issue
Block a user