Codechange: move windows common to AI and GS out of ai_gui
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@@ -18,7 +18,7 @@
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#include "../script_info.hpp"
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#include "../script_instance.hpp"
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#include "script_log.hpp"
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#include "../../ai/ai_gui.hpp"
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#include "../script_gui.h"
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#include "../../settings_type.h"
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#include "../../network/network.h"
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#include "../../misc_cmd.h"
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@@ -57,7 +57,7 @@
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/* Inform script developer that their script has been paused and
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* needs manual action to continue. */
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ShowAIDebugWindow(ScriptObject::GetRootCompany());
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ShowScriptDebugWindow(ScriptObject::GetRootCompany());
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if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
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ScriptObject::Command<CMD_PAUSE>::Do(PM_PAUSED_NORMAL, true);
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@@ -75,7 +75,7 @@
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/* Also still print to debug window */
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Debug(script, level, "[{}] [{}] {}", (uint)ScriptObject::GetRootCompany(), logc, log->lines[log->pos]);
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InvalidateWindowData(WC_AI_DEBUG, 0, ScriptObject::GetRootCompany());
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InvalidateWindowData(WC_SCRIPT_DEBUG, 0, ScriptObject::GetRootCompany());
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}
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/* static */ void ScriptLog::FreeLogPointer()
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