Reduce screen re-draw area for tunnel/bridge end signal updates
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@@ -478,6 +478,7 @@ static inline Money SignalMaintenanceCost(uint32 num)
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}
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void MarkSingleSignalDirty(TileIndex tile, Trackdir td);
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void MarkSingleSignalDirtyAtZ(TileIndex tile, Trackdir td, uint z);
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void DrawTrainDepotSprite(int x, int y, int image, RailType railtype);
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int TicksToLeaveDepot(const Train *v);
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