(svn r18465) -Codechange: simplify CheckTrainInDepot and remove some unneeded wrapper functions
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@@ -50,7 +50,6 @@ void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2);
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byte FreightWagonMult(CargoID cargo);
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int CheckTrainInDepot(const Train *v, bool needs_to_be_stopped);
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int CheckTrainStoppedInDepot(const Train *v);
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void UpdateTrainAcceleration(Train *v);
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void CheckTrainsLengths();
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@@ -133,7 +132,7 @@ struct Train : public SpecializedVehicle<Train, VEH_TRAIN> {
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Money GetRunningCost() const;
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int GetDisplayImageWidth(Point *offset = NULL) const;
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bool IsInDepot() const { return CheckTrainInDepot(this, false) != -1; }
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bool IsStoppedInDepot() const { return CheckTrainStoppedInDepot(this) >= 0; }
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bool IsStoppedInDepot() const { return CheckTrainInDepot(this, true) != -1; }
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bool Tick();
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void OnNewDay();
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uint Crash(bool flooded = false);
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