(svn r18465) -Codechange: simplify CheckTrainInDepot and remove some unneeded wrapper functions

This commit is contained in:
rubidium
2009-12-11 22:04:57 +00:00
parent 64f1e18830
commit b094312631
3 changed files with 13 additions and 26 deletions

View File

@@ -966,7 +966,10 @@ int CheckTrainInDepot(const Train *v, bool needs_to_be_stopped)
TileIndex tile = v->tile;
/* check if stopped in a depot */
if (!IsRailDepotTile(tile) || v->cur_speed != 0) return -1;
if (!IsRailDepotTile(tile) || v->cur_speed != 0 ||
(needs_to_be_stopped && v->IsFrontEngine() && !(v->vehstatus & VS_STOPPED))) {
return -1;
}
int count = 0;
for (; v != NULL; v = v->Next()) {
@@ -976,27 +979,12 @@ int CheckTrainInDepot(const Train *v, bool needs_to_be_stopped)
*
* Also skip counting rear ends of multiheaded engines */
if (!v->IsArticulatedPart() && !v->IsRearDualheaded()) count++;
if (v->track != TRACK_BIT_DEPOT || v->tile != tile ||
(v->IsFrontEngine() && needs_to_be_stopped && !(v->vehstatus & VS_STOPPED))) {
return -1;
}
if (v->track != TRACK_BIT_DEPOT || v->tile != tile) return -1;
}
return count;
}
/* Used to check if the train is inside the depot and verifying that the VS_STOPPED flag is set */
int CheckTrainStoppedInDepot(const Train *v)
{
return CheckTrainInDepot(v, true);
}
/* Used to check if the train is inside the depot, but not checking the VS_STOPPED flag */
inline bool CheckTrainIsInsideDepot(const Train *v)
{
return CheckTrainInDepot(v, false) > 0;
}
/**
* Unlink a rail wagon from the consist.
* @param v Vehicle to remove.
@@ -1092,11 +1080,11 @@ static void NormaliseTrainConsist(Train *v)
static CommandCost CheckNewTrainLength(const Train *dst_head, const Train *src_head, const Train *src, bool move_chain)
{
/* Check if all vehicles in the source train are stopped inside a depot. */
int src_len = CheckTrainStoppedInDepot(src_head);
int src_len = CheckTrainInDepot(src_head, true);
if (src_len < 0) return_cmd_error(STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT);
/* Check if all vehicles in the destination train are stopped inside a depot. */
int dst_len = dst_head != NULL ? CheckTrainStoppedInDepot(dst_head) : 0;
int dst_len = dst_head != NULL ? CheckTrainInDepot(dst_head, true) : 0;
if (dst_len < 0) return_cmd_error(STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT);
/* Determine the maximum length of trains. */
@@ -1137,7 +1125,7 @@ static CommandCost CheckNewTrainLength(const Train *dst_head, const Train *src_h
/* We are moving between rows, so only count the wagons from the source
* row that are being moved. */
if (move_chain) {
/* CheckTrainStoppedInDepot() counts units. */
/* CheckTrainInDepot() counts units. */
for (const Train *u = src_head; u != src && u != NULL; u = u->GetNextUnit()) src_len--;
} else {
/* If moving only one vehicle, just count that. */
@@ -1544,7 +1532,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
Train *first = v->First();
/* make sure the vehicle is stopped in the depot */
if (CheckTrainStoppedInDepot(first) < 0) {
if (!first->IsStoppedInDepot()) {
return_cmd_error(STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT);
}
@@ -2102,7 +2090,7 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32
Train *front = v->First();
/* make sure the vehicle is stopped in the depot */
if (CheckTrainStoppedInDepot(front) < 0) {
if (!front->IsStoppedInDepot()) {
return_cmd_error(STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT);
}
@@ -2178,7 +2166,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
Train *v = Train::GetIfValid(p1);
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (CheckTrainStoppedInDepot(v) < 0) return_cmd_error(STR_TRAIN_MUST_BE_STOPPED);
if (!v->IsStoppedInDepot()) return_cmd_error(STR_TRAIN_MUST_BE_STOPPED);
if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
/* Check cargo */