Doc: describe what each settings-file is about
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			| @@ -4,6 +4,9 @@ | ||||
| ; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. | ||||
| ; | ||||
|  | ||||
| ; These are settings that are company-wide. Meaning that if 1 player in a | ||||
| ; company changes them, it changes for all players. | ||||
|  | ||||
| [pre-amble] | ||||
| static void UpdateServiceInterval(int32 new_value); | ||||
| static bool CanUpdateServiceInterval(VehicleType type, int32 &new_value); | ||||
|   | ||||
| @@ -4,6 +4,8 @@ | ||||
| ; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. | ||||
| ; | ||||
|  | ||||
| ; Settings for the in-game custom currency. | ||||
|  | ||||
| [pre-amble] | ||||
| static const SettingTable _currency_settings{ | ||||
| [post-amble] | ||||
|   | ||||
| @@ -4,6 +4,15 @@ | ||||
| ; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. | ||||
| ; | ||||
|  | ||||
| ; Settings that used to be saved in the savegame under the OPTS chunk and | ||||
| ; under "gameopts" in the configuration file, but no longer are. Most of these | ||||
| ; are now moved to other places. | ||||
| ; | ||||
| ; For backwards compatability, this file dictates how both were saved. When | ||||
| ; a configuration files contains these entries, they are read once, and removed | ||||
| ; from the configuration file afterwards. Those that are still supported will | ||||
| ; be saved in their new place. | ||||
|  | ||||
| [pre-amble] | ||||
| static const uint GAME_DIFFICULTY_NUM = 18; | ||||
| static uint16 _old_diff_custom[GAME_DIFFICULTY_NUM]; | ||||
|   | ||||
| @@ -4,6 +4,9 @@ | ||||
| ; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. | ||||
| ; | ||||
|  | ||||
| ; Various of settings that are stored in global variables. They are all | ||||
| ; located under "misc" in the configuration files. | ||||
|  | ||||
| [pre-amble] | ||||
| extern std::string _config_language_file; | ||||
|  | ||||
|   | ||||
| @@ -4,6 +4,9 @@ | ||||
| ; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. | ||||
| ; | ||||
|  | ||||
| ; Settings as stored in the main configuration file ("openttd.cfg") and in the | ||||
| ; savegame PATS chunk (if not flagged not to). | ||||
|  | ||||
| [pre-amble] | ||||
| /* Begin - Callback Functions for the various settings */ | ||||
| static void v_PositionMainToolbar(int32 new_value); | ||||
|   | ||||
| @@ -4,6 +4,9 @@ | ||||
| ; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. | ||||
| ; | ||||
|  | ||||
| ; Windows specific settings that are stored in global variables. They are all | ||||
| ; located under "win32" in the configuration files. | ||||
|  | ||||
| [pre-amble] | ||||
| /* win32_v.cpp only settings */ | ||||
| #if defined(_WIN32) && !defined(DEDICATED) | ||||
|   | ||||
| @@ -4,6 +4,9 @@ | ||||
| ; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. | ||||
| ; | ||||
|  | ||||
| ; The windows configuration file ("windows.cfg") defines various of properties | ||||
| ; of all windows. | ||||
|  | ||||
| [pre-amble] | ||||
|  | ||||
| static const SettingTable _window_settings{ | ||||
|   | ||||
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