Change: reworked the debug levels for network facility (#9251)

It now follows very simple rules:
0 - Fatal, user should know about this
1 - Error, but we are recovering
2 - Warning, wrong but okay if you don't know
3 - Info, information you might care about
4 -
5 - Debug #1 - High level debug messages
6 - Debug #2 - Low level debug messages
7 - Trace information
This commit is contained in:
Patric Stout
2021-05-12 16:34:02 +02:00
committed by GitHub
parent 56050fc96f
commit b136e65cf9
24 changed files with 132 additions and 133 deletions

View File

@@ -72,7 +72,7 @@ void TCPConnecter::Connect(addrinfo *address)
}
NetworkAddress network_address = NetworkAddress(address->ai_addr, (int)address->ai_addrlen);
DEBUG(net, 4, "Attempting to connect to %s", network_address.GetAddressAsString().c_str());
DEBUG(net, 5, "Attempting to connect to %s", network_address.GetAddressAsString().c_str());
int err = connect(sock, address->ai_addr, (int)address->ai_addrlen);
if (err != 0 && !NetworkError::GetLast().IsConnectInProgress()) {
@@ -149,10 +149,10 @@ void TCPConnecter::OnResolved(addrinfo *ai)
}
}
if (_debug_net_level >= 5) {
DEBUG(net, 5, "%s resolved in:", this->connection_string.c_str());
if (_debug_net_level >= 6) {
DEBUG(net, 6, "%s resolved in:", this->connection_string.c_str());
for (const auto &address : this->addresses) {
DEBUG(net, 5, "- %s", NetworkAddress(address->ai_addr, (int)address->ai_addrlen).GetAddressAsString().c_str());
DEBUG(net, 6, "- %s", NetworkAddress(address->ai_addr, (int)address->ai_addrlen).GetAddressAsString().c_str());
}
}
@@ -188,7 +188,7 @@ void TCPConnecter::Resolve()
}
if (e != 0) {
DEBUG(misc, 0, "Failed to resolve DNS for %s", this->connection_string.c_str());
DEBUG(net, 0, "Failed to resolve DNS for %s", this->connection_string.c_str());
this->OnFailure();
return;
}
@@ -235,7 +235,7 @@ bool TCPConnecter::CheckActivity()
/* select() failed; hopefully next try it doesn't. */
if (n < 0) {
/* select() normally never fails; so hopefully it works next try! */
DEBUG(net, 1, "select() failed with %s", NetworkError::GetLast().AsString());
DEBUG(net, 1, "select() failed: %s", NetworkError::GetLast().AsString());
return false;
}
@@ -301,7 +301,7 @@ bool TCPConnecter::CheckActivity()
}
assert(connected_socket != INVALID_SOCKET);
DEBUG(net, 1, "Connected to %s", this->connection_string.c_str());
DEBUG(net, 3, "Connected to %s", this->connection_string.c_str());
if (_debug_net_level >= 5) {
DEBUG(net, 5, "- using %s", NetworkAddress::GetPeerName(connected_socket).c_str());
}