Change: reworked the debug levels for network facility (#9251)

It now follows very simple rules:
0 - Fatal, user should know about this
1 - Error, but we are recovering
2 - Warning, wrong but okay if you don't know
3 - Info, information you might care about
4 -
5 - Debug #1 - High level debug messages
6 - Debug #2 - Low level debug messages
7 - Trace information
This commit is contained in:
Patric Stout
2021-05-12 16:34:02 +02:00
committed by GitHub
parent 56050fc96f
commit b136e65cf9
24 changed files with 132 additions and 133 deletions

View File

@@ -95,16 +95,16 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
/* Enable broadcast */
unsigned long val = 1;
if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) {
DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkError::GetLast().AsString());
DEBUG(net, 1, "Setting broadcast mode failed: %s", NetworkError::GetLast().AsString());
}
}
/* Send the buffer */
ssize_t res = p->TransferOut<int>(sendto, s.second, 0, (const struct sockaddr *)send.GetAddress(), send.GetAddressLength());
DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str());
DEBUG(net, 7, "sendto(%s)", send.GetAddressAsString().c_str());
/* Check for any errors, but ignore it otherwise */
if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkError::GetLast().AsString());
if (res == -1) DEBUG(net, 1, "sendto(%s) failed: %s", send.GetAddressAsString().c_str(), NetworkError::GetLast().AsString());
if (!all) break;
}
@@ -140,7 +140,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
/* If the size does not match the packet must be corrupted.
* Otherwise it will be marked as corrupted later on. */
if (!p.ParsePacketSize() || (size_t)nbytes != p.Size()) {
DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString().c_str());
DEBUG(net, 1, "Received a packet with mismatching size from %s", address.GetAddressAsString().c_str());
continue;
}
p.PrepareToRead();
@@ -181,9 +181,9 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_
default:
if (this->HasClientQuit()) {
DEBUG(net, 0, "[udp] received invalid packet type %d from %s", type, client_addr->GetAddressAsString().c_str());
DEBUG(net, 0, "[udp] Received invalid packet type %d from %s", type, client_addr->GetAddressAsString().c_str());
} else {
DEBUG(net, 0, "[udp] received illegal packet from %s", client_addr->GetAddressAsString().c_str());
DEBUG(net, 0, "[udp] Received illegal packet from %s", client_addr->GetAddressAsString().c_str());
}
break;
}
@@ -196,7 +196,7 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_
*/
void NetworkUDPSocketHandler::ReceiveInvalidPacket(PacketUDPType type, NetworkAddress *client_addr)
{
DEBUG(net, 0, "[udp] received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString().c_str());
DEBUG(net, 0, "[udp] Received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString().c_str());
}
void NetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_CLIENT_FIND_SERVER, client_addr); }