(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp

This commit is contained in:
rubidium
2008-04-20 11:12:07 +00:00
parent f55ffd14bd
commit b139756e2b
20 changed files with 793 additions and 664 deletions

View File

@@ -1,6 +1,6 @@
/* $Id$ */
/** @vehicle.h Functions related to vehicles. */
/** @file vehicle.h Functions related to vehicles. */
#ifndef VEHICLE_FUNC_H
#define VEHICLE_FUNC_H
@@ -171,13 +171,9 @@ static inline uint32 GetCmdSendToDepot(const BaseVehicle *v)
bool EnsureNoVehicleOnGround(TileIndex tile);
void StopAllVehicles();
Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);
extern VehicleID _vehicle_id_ctr_day;
extern Vehicle *_place_clicked_vehicle;
extern VehicleID _new_vehicle_id;
extern uint16 _returned_refit_capacity;
#endif /* VEHICLE_H */
#endif /* VEHICLE_FUNC_H */