(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
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@@ -38,20 +38,6 @@ struct BaseVehicle
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static const VehicleID INVALID_VEHICLE = 0xFFFF;
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/* Effect vehicle types */
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enum EffectVehicleType {
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EV_CHIMNEY_SMOKE = 0,
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EV_STEAM_SMOKE = 1,
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EV_DIESEL_SMOKE = 2,
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EV_ELECTRIC_SPARK = 3,
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EV_SMOKE = 4,
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EV_EXPLOSION_LARGE = 5,
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EV_BREAKDOWN_SMOKE = 6,
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EV_EXPLOSION_SMALL = 7,
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EV_BULLDOZER = 8,
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EV_BUBBLE = 9
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};
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/** Pathfinding option states */
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enum {
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VPF_OPF = 0, ///< The Original PathFinder
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