Add string codes for upstream wallclock mode, add upstream language changes
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@@ -260,6 +260,12 @@ EconTime::Date EconTime::ConvertYMDToDate(EconTime::Year year, EconTime::Month m
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return CalTime::ConvertYMDToDate(year.base(), month, day).base();
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}
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bool EconTime::UsingWallclockUnits(bool newgame)
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{
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/* Always return false (for now) */
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return false;
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}
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/** Functions used by the IncreaseDate function */
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extern void EnginesDailyLoop();
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