Add string codes for upstream wallclock mode, add upstream language changes
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@@ -131,7 +131,7 @@ void CheckGameCompatibility(NetworkGameInfo &ngi, bool extended)
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void FillStaticNetworkServerGameInfo()
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{
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_network_game_info.use_password = !_settings_client.network.server_password.empty();
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_network_game_info.start_date = CalTime::ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
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_network_game_info.calendar_start = CalTime::ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
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_network_game_info.clients_max = _settings_client.network.max_clients;
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_network_game_info.companies_max = _settings_client.network.max_companies;
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_network_game_info.map_width = MapSizeX();
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@@ -157,7 +157,7 @@ const NetworkServerGameInfo *GetCurrentNetworkServerGameInfo()
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*/
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_network_game_info.companies_on = (byte)Company::GetNumItems();
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_network_game_info.spectators_on = NetworkSpectatorCount();
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_network_game_info.game_date = CalTime::CurDate();
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_network_game_info.calendar_date = CalTime::CurDate();
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_network_game_info.ticks_playing = _scaled_tick_counter;
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return &_network_game_info;
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}
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@@ -239,8 +239,8 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info, bool
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}
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/* NETWORK_GAME_INFO_VERSION = 3 */
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p->Send_uint32(info->game_date.base());
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p->Send_uint32(info->start_date.base());
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p->Send_uint32(info->calendar_date.base());
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p->Send_uint32(info->calendar_start.base());
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/* NETWORK_GAME_INFO_VERSION = 2 */
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p->Send_uint8 (info->companies_max);
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@@ -279,8 +279,8 @@ void SerializeNetworkGameInfoExtended(Packet *p, const NetworkServerGameInfo *in
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p->Send_uint8(version); // version num
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p->Send_uint32(info->game_date.base());
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p->Send_uint32(info->start_date.base());
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p->Send_uint32(info->calendar_date.base());
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p->Send_uint32(info->calendar_start.base());
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p->Send_uint8 (info->companies_max);
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p->Send_uint8 (info->companies_on);
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p->Send_uint8 (info->clients_max); // Used to be max-spectators
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@@ -408,8 +408,8 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfo
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}
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case 3:
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info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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info->calendar_date = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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info->calendar_start = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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FALLTHROUGH;
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case 2:
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@@ -427,8 +427,8 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfo
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info->clients_on = p->Recv_uint8 ();
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info->spectators_on = p->Recv_uint8 ();
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if (game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
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info->game_date = p->Recv_uint16() + CalTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->start_date = p->Recv_uint16() + CalTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->calendar_date = p->Recv_uint16() + CalTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->calendar_start = p->Recv_uint16() + CalTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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}
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if (game_info_version < 6) while (p->Recv_uint8() != 0) {} // Used to contain the map-name.
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@@ -463,8 +463,8 @@ void DeserializeNetworkGameInfoExtended(Packet *p, NetworkGameInfo *info)
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NewGRFSerializationType newgrf_serialisation = NST_GRFID_MD5;
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info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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info->calendar_date = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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info->calendar_start = Clamp(p->Recv_uint32(), 0, MAX_DATE.base());
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info->companies_max = p->Recv_uint8 ();
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info->companies_on = p->Recv_uint8 ();
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p->Recv_uint8(); // Used to contain max-spectators.
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@@ -56,8 +56,8 @@
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* - 4 byte lookup table index.
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* For v6+ in case of type 2.
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*
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* 3+ 4 current game date in days since 1-1-0 (DMY)
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* 3+ 4 game introduction date in days since 1-1-0 (DMY)
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* 3+ 4 current calendar date in days since 1-1-0 (DMY)
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* 3+ 4 calendar start date in days since 1-1-0 (DMY)
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*
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* 2+ 1 maximum number of companies allowed on the server
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* 2+ 1 number of companies on the server
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@@ -94,8 +94,8 @@ enum NewGRFSerializationType {
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*/
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struct NetworkServerGameInfo {
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GRFConfig *grfconfig; ///< List of NewGRF files used
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CalTime::Date start_date; ///< When the game started
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CalTime::Date game_date; ///< Current date
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CalTime::Date calendar_start;///< When the game started.
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CalTime::Date calendar_date; ///< Current calendar date.
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uint64_t ticks_playing; ///< Amount of ticks the game has been running unpaused.
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uint32_t map_width; ///< Map width
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uint32_t map_height; ///< Map height
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