Add string codes for upstream wallclock mode, add upstream language changes
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@@ -40,6 +40,7 @@
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#include "../sprite.h"
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#include "../settings_internal.h"
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#include "../textfile_gui.h"
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#include "../timer/timer_game_tick.h"
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#include "../widgets/network_widget.h"
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@@ -101,7 +102,7 @@ public:
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION, STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION_TOOLTIP));
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leaf = std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
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leaf->SetMinimalSize(14 + GetSpriteSize(SPR_LOCK, nullptr, ZOOM_LVL_OUT_4X).width
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@@ -288,18 +289,20 @@ protected:
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return (r != 0) ? r < 0 : NGameClientSorter(a, b);
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}
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/** Sort servers by current date */
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static bool NGameDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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/** Sort servers by calendar date. */
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static bool NGameCalendarDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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auto r = a->info.game_date - b->info.game_date;
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auto r = a->info.calendar_date - b->info.calendar_date;
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return (r != 0) ? r < 0 : NGameClientSorter(a, b);
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}
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/** Sort servers by the number of days the game is running */
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static bool NGameYearsSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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/** Sort servers by the number of ticks the game is running. */
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static bool NGameTicksPlayingSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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auto r = a->info.game_date.base() - a->info.start_date.base() - b->info.game_date.base() + b->info.start_date.base();
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return (r != 0) ? r < 0: NGameDateSorter(a, b);
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if (a->info.ticks_playing == b->info.ticks_playing) {
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return NGameClientSorter(a, b);
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}
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return a->info.ticks_playing < b->info.ticks_playing;
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}
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/**
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@@ -397,18 +400,18 @@ protected:
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if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_DATE); nwid->current_x != 0) {
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/* current date */
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Rect date = nwid->GetCurrentRect();
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CalTime::YearMonthDay ymd = CalTime::ConvertDateToYMD(cur_item->info.game_date);
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CalTime::YearMonthDay ymd = CalTime::ConvertDateToYMD(cur_item->info.calendar_date);
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SetDParam(0, ymd.year);
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DrawString(date.left, date.right, y + text_y_offset, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
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}
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if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_YEARS); nwid->current_x != 0) {
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/* number of years the game is running */
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/* play time */
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Rect years = nwid->GetCurrentRect();
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CalTime::YearMonthDay ymd_cur = CalTime::ConvertDateToYMD(cur_item->info.game_date);
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CalTime::YearMonthDay ymd_start = CalTime::ConvertDateToYMD(cur_item->info.start_date);
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SetDParam(0, ymd_cur.year - ymd_start.year);
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DrawString(years.left, years.right, y + text_y_offset, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
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const auto play_time = cur_item->info.ticks_playing / TICKS_PER_SECOND;
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SetDParam(0, play_time / 60 / 60);
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SetDParam(1, (play_time / 60) % 60);
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DrawString(years.left, years.right, y + text_y_offset, STR_NETWORK_SERVER_LIST_PLAY_TIME_SHORT, TC_BLACK, SA_HOR_CENTER);
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}
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/* draw a lock if the server is password protected */
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@@ -660,12 +663,17 @@ public:
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StringID invite_or_address = sel->connection_string.starts_with("+") ? STR_NETWORK_SERVER_LIST_INVITE_CODE : STR_NETWORK_SERVER_LIST_SERVER_ADDRESS;
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tr.top = DrawStringMultiLine(tr, invite_or_address); // server address / invite code
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SetDParam(0, sel->info.start_date);
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SetDParam(0, sel->info.calendar_start);
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tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_START_DATE); // start date
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SetDParam(0, sel->info.game_date);
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SetDParam(0, sel->info.calendar_date);
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tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
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const auto play_time = sel->info.ticks_playing / TICKS_PER_SECOND;
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SetDParam(0, play_time / 60 / 60);
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SetDParam(1, (play_time / 60) % 60);
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tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_PLAY_TIME); // play time
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if (sel->info.gamescript_version != -1) {
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SetDParamStr(0, sel->info.gamescript_name);
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SetDParam(1, sel->info.gamescript_version);
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@@ -867,8 +875,8 @@ GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
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&NGameNameSorter,
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&NGameClientSorter,
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&NGameMapSizeSorter,
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&NGameDateSorter,
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&NGameYearsSorter,
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&NGameCalendarDateSorter,
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&NGameTicksPlayingSorter,
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&NGameAllowedSorter
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};
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