Add string codes for upstream wallclock mode, add upstream language changes
This commit is contained in:
@@ -3628,7 +3628,8 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags)
|
||||
SetDParam(0, t->index);
|
||||
SetDParamStr(1, company_name->string);
|
||||
|
||||
AddNewsItem(STR_NEWS_ROAD_REBUILDING, NT_GENERAL, NF_NORMAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, company_name);
|
||||
AddNewsItem(EconTime::UsingWallclockUnits() ? STR_NEWS_ROAD_REBUILDING_MINUTES : STR_NEWS_ROAD_REBUILDING_MONTHS,
|
||||
NT_GENERAL, NF_NORMAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, company_name);
|
||||
AI::BroadcastNewEvent(new ScriptEventRoadReconstruction((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
|
||||
Game::NewEvent(new ScriptEventRoadReconstruction((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
|
||||
}
|
||||
@@ -3780,7 +3781,7 @@ static CommandCost TownActionBuyRights(Town *t, DoCommandFlag flags)
|
||||
/* Spawn news message */
|
||||
CompanyNewsInformation *cni = new CompanyNewsInformation(Company::Get(_current_company));
|
||||
SetDParam(0, STR_NEWS_EXCLUSIVE_RIGHTS_TITLE);
|
||||
SetDParam(1, STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION);
|
||||
SetDParam(1, EconTime::UsingWallclockUnits() ? STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION_MINUTES : STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION_MONTHS);
|
||||
SetDParam(2, t->index);
|
||||
SetDParamStr(3, cni->company_name);
|
||||
AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NT_GENERAL, NF_COMPANY, NR_TOWN, t->index, NR_NONE, UINT32_MAX, cni);
|
||||
|
Reference in New Issue
Block a user