(svn r26266) -Fix [FS#5860]: Update smallmap overlay if player joins different company and make sure company masks are valid
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@@ -13,6 +13,7 @@
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#define SMALLMAP_GUI_H
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#include "industry_type.h"
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#include "company_base.h"
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#include "window_gui.h"
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#include "strings_func.h"
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#include "blitter/factory.hpp"
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@@ -135,6 +136,16 @@ protected:
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this->GetNumberRowsLegend(num_columns) * FONT_HEIGHT_SMALL;
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}
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/**
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* Get a bitmask for company links to be displayed. Usually this will be
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* the _local_company. Spectators get to see all companies' links.
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* @return Company mask.
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*/
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inline uint32 GetOverlayCompanyMask() const
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{
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return Company::IsValidID(_local_company) ? 1U << _local_company : 0xffffffff;
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}
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uint GetNumberRowsLegend(uint columns) const;
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void SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item = 0);
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void SwitchMapType(SmallMapType map_type);
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