(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).

This commit is contained in:
rubidium
2007-08-02 21:19:07 +00:00
parent db374f600c
commit b15c0efaa9
6 changed files with 13 additions and 19 deletions

View File

@@ -432,6 +432,8 @@ struct Vehicle {
* Calls the tick handler of the vehicle
*/
virtual void Tick() = 0;
bool IsValid() const { return this->type != VEH_INVALID; }
};
/**
@@ -634,14 +636,6 @@ static inline uint GetNumVehicles()
return GetVehiclePoolSize();
}
/**
* Check if a Vehicle really exists.
*/
static inline bool IsValidVehicle(const Vehicle *v)
{
return v->type != VEH_INVALID;
}
void DestroyVehicle(Vehicle *v);
static inline void DeleteVehicle(Vehicle *v)
@@ -668,7 +662,7 @@ static inline bool IsPlayerBuildableVehicleType(const Vehicle *v)
return IsPlayerBuildableVehicleType(v->type);
}
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = GetVehicle(start); v != NULL; v = (v->index + 1U < GetVehiclePoolSize()) ? GetVehicle(v->index + 1) : NULL) if (IsValidVehicle(v))
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = GetVehicle(start); v != NULL; v = (v->index + 1U < GetVehiclePoolSize()) ? GetVehicle(v->index + 1) : NULL) if (v->IsValid())
#define FOR_ALL_VEHICLES(v) FOR_ALL_VEHICLES_FROM(v, 0)
/**
@@ -678,7 +672,7 @@ static inline bool IsPlayerBuildableVehicleType(const Vehicle *v)
*/
static inline bool IsValidVehicleID(uint index)
{
return index < GetVehiclePoolSize() && IsValidVehicle(GetVehicle(index));
return index < GetVehiclePoolSize() && GetVehicle(index)->IsValid();
}
/* Returns order 'index' of a vehicle or NULL when it doesn't exists */