Codechange: Replace old non-standard attributes with C++17/20 standard attributes.

This commit is contained in:
frosch
2024-01-31 21:03:17 +01:00
committed by frosch
parent 8a4f0c4b02
commit b1718478c8
79 changed files with 169 additions and 206 deletions

View File

@@ -34,7 +34,7 @@ enum DisasterSubType {
/**
* Disasters, like submarines, skyrangers and their shadows, belong to this class.
*/
struct DisasterVehicle FINAL : public SpecializedVehicle<DisasterVehicle, VEH_DISASTER> {
struct DisasterVehicle final : public SpecializedVehicle<DisasterVehicle, VEH_DISASTER> {
SpriteID image_override; ///< Override for the default disaster vehicle sprite.
VehicleID big_ufo_destroyer_target; ///< The big UFO that this destroyer is supposed to bomb.
byte flags; ///< Flags about the state of the vehicle, @see AirVehicleFlags