(svn r2329) CMD_CHANGE_PRESIDENT_NAME and CMD_CHANGE_COMPANY_NAME don't use p1, so don't send any meaningful value for it when invoking these commands
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		@@ -653,10 +653,10 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
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		_cmd_text = b;
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		switch (WP(w,def_d).byte_1) {
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		case 0: /* Change president name */
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			DoCommandP(0, w->window_number, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
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			DoCommandP(0, 0, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
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			break;
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		case 1: /* Change company name */
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			DoCommandP(0, w->window_number, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
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			DoCommandP(0, 0, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
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			break;
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		#ifdef ENABLE_NETWORK
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		case 2: /* Change company password */
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