Feature: new velocity unit "tiles/day" (#8278)
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@@ -13,7 +13,7 @@ uint8 _old_units; ///< Old units from old s
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/* Most of these strings are used both for gameopt-backward compatibility
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* and the settings tables. The rest is here for consistency. */
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static const char *_locale_currencies = "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|RON|RUR|SIT|SEK|YTL|SKK|BRL|EEK|custom";
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static const char *_locale_units = "imperial|metric|si";
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static const char *_locale_units = "imperial|metric|si|gameunits";
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static const char *_town_names = "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovak|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan";
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static const char *_climates = "temperate|arctic|tropic|toyland";
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static const char *_autosave_interval = "off|monthly|quarterly|half year|yearly";
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@@ -2475,7 +2475,7 @@ from = SLV_184
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flags = SLF_NO_NETWORK_SYNC
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guiflags = SGF_MULTISTRING
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def = 1
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max = 2
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max = 3
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full = _locale_units
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proc = RedrawScreen
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cat = SC_BASIC
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