(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
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@@ -136,4 +136,6 @@ bool ValParamRoadType(const RoadType rt);
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*/
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RoadTypes GetPlayerRoadtypes(const PlayerID p);
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void UpdateLevelCrossing(TileIndex tile);
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#endif /* ROAD_FUNC_H */
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