(svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).

This commit is contained in:
Darkvater
2006-10-15 17:01:19 +00:00
parent 5a1ee9e02b
commit b2110cbaed
7 changed files with 7 additions and 67 deletions

View File

@@ -48,9 +48,7 @@ static void AiNew_State_FirstTime(Player *p)
assert(p->ainew.state == AI_STATE_FIRST_TIME);
// We first have to init some things
if (_current_player == 1 || _ai.network_client) {
ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0);
}
if (_current_player == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0);
// The PathFinder (AyStar)
// TODO: Maybe when an AI goes bankrupt, this is de-init