(svn r17962) -Fix: some spelling
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@@ -48,9 +48,9 @@ and that the nightlies and next major release will not have that bug.
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- 2585 [OSX] OS' mouse pointer showing
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- 2484 [OSX] Cannot enter CJK characters
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- 2427 Vehicle owner gets paid for whole cargo feeder share
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- 1944 Road vehicles not picking empty drivethrough platform
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- 1944 Road vehicles not picking empty drive through platform
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- 1762 Strange Autoreplace behaviour
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- 1495 Long vehicles might block multistop drivethrough stations
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- 1495 Long vehicles might block multistop drive through stations
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- 1140 [OSX] Not smooth moving map with touchpad
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- 1072 Text overflows in several windows
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@@ -123,7 +123,7 @@ Lost trains ignore (block) exit signals
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amount of work needed to write a system that prevents the lost trains
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from taking the wrong direction.
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Extreme CPU usage/hangs on exting game when using SDL and PulseAudio
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Extreme CPU usage/hangs on exiting game when using SDL and PulseAudio
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OpenTTD can be extremely slow/use a lot of CPU when the sound is
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played via SDL and then through PulseAudio's ALSA wrapper. Under the
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same configuration OpenTTD, or rather SDL, might hang when exiting
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