(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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@@ -428,7 +428,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
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InvalidateWindow(WC_COMPANY, v->owner);
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if (IsLocalCompany())
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InvalidateAutoreplaceWindow(v->engine_type, v->group_id); //updates the replace Aircraft window
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InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Aircraft window
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GetCompany(_current_company)->num_engines[p1]++;
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}
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@@ -1622,9 +1622,9 @@ static void AircraftEventHandler_Flying(Vehicle *v, const AirportFTAClass *apc)
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if (apc->flags & (v->subtype == AIR_HELICOPTER ? AirportFTAClass::HELICOPTERS : AirportFTAClass::AIRPLANES) &&
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st->airport_tile != INVALID_TILE &&
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(st->owner == OWNER_NONE || st->owner == v->owner)) {
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// {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41},
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// if it is an airplane, look for LANDING, for helicopter HELILANDING
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// it is possible to choose from multiple landing runways, so loop until a free one is found
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/* {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41},
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* if it is an airplane, look for LANDING, for helicopter HELILANDING
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* it is possible to choose from multiple landing runways, so loop until a free one is found */
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byte landingtype = (v->subtype == AIR_HELICOPTER) ? HELILANDING : LANDING;
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const AirportFTA *current = apc->layout[v->u.air.pos].next;
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while (current != NULL) {
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