(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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@@ -20,10 +20,10 @@ enum {
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/* Modes for GenerateWorld */
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enum GenerateWorldMode {
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GW_NEWGAME = 0, /* Generate a map for a new game */
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GW_EMPTY = 1, /* Generate an empty map (sea-level) */
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GW_RANDOM = 2, /* Generate a random map for SE */
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GW_HEIGHTMAP = 3, /* Generate a newgame from a heightmap */
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GW_NEWGAME = 0, ///< Generate a map for a new game
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GW_EMPTY = 1, ///< Generate an empty map (sea-level)
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GW_RANDOM = 2, ///< Generate a random map for SE
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GW_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
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};
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typedef void gw_done_proc();
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