(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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@@ -13,7 +13,7 @@
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#define CPU_SUBTYPE_POWERPC_970 ((cpu_subtype_t) 100)
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#endif
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// this function is a lightly modified version of some code from Apple's developer homepage to detect G5 CPUs at runtime
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/* this function is a lightly modified version of some code from Apple's developer homepage to detect G5 CPUs at runtime */
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main()
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{
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host_basic_info_data_t hostInfo;
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@@ -31,8 +31,8 @@ void ShowMacDialog ( const char *title, const char *message, const char *buttonL
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void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
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void ShowMacErrorDialog(const char *error);
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// Since MacOS X users will never see an assert unless they started the game from a terminal
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// we're using a custom assert(e) macro.
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/* Since MacOS X users will never see an assert unless they started the game from a terminal
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* we're using a custom assert(e) macro. */
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#undef assert
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#ifdef NDEBUG
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@@ -6,7 +6,7 @@
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#define MACOS_STDAFX_H
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#include <CoreServices/CoreServices.h>
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// remove the variables that CoreServices defines, but we define ourselves too
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/* remove the variables that CoreServices defines, but we define ourselves too */
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#undef bool
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#undef false
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#undef true
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