(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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@@ -148,14 +148,14 @@ static bool AllocateDibSection(int w, int h);
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static void ClientSizeChanged(int w, int h)
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{
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// allocate new dib section of the new size
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/* allocate new dib section of the new size */
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if (AllocateDibSection(w, h)) {
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// mark all palette colors dirty
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/* mark all palette colors dirty */
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_pal_first_dirty = 0;
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_pal_count_dirty = 256;
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GameSizeChanged();
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// redraw screen
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/* redraw screen */
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if (_wnd.running) {
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_screen.dst_ptr = _wnd.buffer_bits;
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UpdateWindows();
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@@ -164,8 +164,8 @@ static void ClientSizeChanged(int w, int h)
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}
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#ifdef _DEBUG
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// Keep this function here..
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// It allows you to redraw the screen from within the MSVC debugger
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/* Keep this function here..
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* It allows you to redraw the screen from within the MSVC debugger */
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int RedrawScreenDebug()
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{
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HDC dc, dc2;
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@@ -220,7 +220,7 @@ static bool MakeWindow(bool full_screen)
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{
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_fullscreen = full_screen;
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// recreate window?
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/* recreate window? */
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if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
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DestroyWindow(_wnd.main_wnd);
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_wnd.main_wnd = 0;
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@@ -252,7 +252,7 @@ static bool MakeWindow(bool full_screen)
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return false; // the request failed
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}
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} else if (_wnd.fullscreen) {
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// restore display?
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/* restore display? */
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ChangeDisplaySettings(NULL, 0);
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}
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#endif
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@@ -500,21 +500,21 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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return 0;
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}
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case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
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case WM_SYSKEYDOWN: // user presses F10 or Alt, both activating the title-menu
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switch (wParam) {
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case VK_RETURN:
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case 'F': /* Full Screen on ALT + ENTER/F */
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case 'F': // Full Screen on ALT + ENTER/F
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ToggleFullScreen(!_wnd.fullscreen);
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return 0;
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case VK_MENU: /* Just ALT */
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case VK_MENU: // Just ALT
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return 0; // do nothing
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case VK_F10: /* F10, ignore activation of menu */
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case VK_F10: // F10, ignore activation of menu
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HandleKeypress(MapWindowsKey(wParam) << 16);
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return 0;
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default: /* ALT in combination with something else */
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default: // ALT in combination with something else
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HandleKeypress(MapWindowsKey(wParam) << 16);
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break;
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}
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@@ -590,13 +590,13 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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}
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#endif
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// needed for wheel
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/* needed for wheel */
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#if !defined(WM_MOUSEWHEEL)
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# define WM_MOUSEWHEEL 0x020A
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#endif //WM_MOUSEWHEEL
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#endif /* WM_MOUSEWHEEL */
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#if !defined(GET_WHEEL_DELTA_WPARAM)
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# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
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#endif //GET_WHEEL_DELTA_WPARAM
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#endif /* GET_WHEEL_DELTA_WPARAM */
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case WM_MOUSEWHEEL: {
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int delta = GET_WHEEL_DELTA_WPARAM(wParam);
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@@ -723,8 +723,8 @@ static void FindResolutions()
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{
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uint n = 0;
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#if defined(WINCE)
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/* EnumDisplaySettingsW is only supported in CE 4.2+ */
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/* XXX -- One might argue that we assume 4.2+ on every system. Then we can use this function safely */
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/* EnumDisplaySettingsW is only supported in CE 4.2+
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* XXX -- One might argue that we assume 4.2+ on every system. Then we can use this function safely */
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#else
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uint i;
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DEVMODEA dm;
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@@ -778,7 +778,7 @@ const char *VideoDriver_Win32::Start(const char * const *parm)
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DEBUG(driver, 2, "Resolution for display: %dx%d", _cur_resolution.width, _cur_resolution.height);
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// fullscreen uses those
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/* fullscreen uses those */
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_wnd.width_org = _cur_resolution.width;
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_wnd.height_org = _cur_resolution.height;
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@@ -858,7 +858,7 @@ void VideoDriver_Win32::MainLoop()
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_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
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_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
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// determine which directional keys are down
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/* determine which directional keys are down */
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if (_wnd.has_focus) {
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_dirkeys =
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(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
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