Add: Support Zstandard(zstd) savegame compression

(cherry picked from commit 6f0aeaf2c5436550c93205e704624957e9abc969)
This commit is contained in:
dP
2021-03-01 01:05:50 +03:00
committed by Jonathan G Rennison
parent 0a31a3b923
commit b284d34277
8 changed files with 234 additions and 6 deletions

View File

@@ -8,6 +8,7 @@ The following libraries are used by OpenTTD for:
heightmaps
- liblzo2: (de)compressing of old (pre 0.3.0) savegames
- liblzma: (de)compressing of savegames (1.1.0 and later)
- libzstd: (de)compressing of savegames (1.11.0 and later)
- libpng: making screenshots and loading heightmaps
- libfreetype: loading generic fonts and rendering them
- libfontconfig: searching for fonts, resolving font names to actual fonts
@@ -45,6 +46,7 @@ After this, you can install the dependencies OpenTTD needs. We advise to use
the `static` versions, and OpenTTD currently needs the following dependencies:
- liblzma
- libzstd
- libpng
- lzo
- zlib
@@ -52,8 +54,8 @@ the `static` versions, and OpenTTD currently needs the following dependencies:
To install both the x64 (64bit) and x86 (32bit) variants (though only one is necessary), you can use:
```ps
.\vcpkg install liblzma:x64-windows-static libpng:x64-windows-static lzo:x64-windows-static zlib:x64-windows-static
.\vcpkg install liblzma:x86-windows-static libpng:x86-windows-static lzo:x86-windows-static zlib:x86-windows-static
.\vcpkg install liblzma:x64-windows-static zstd:x64-windows-static libpng:x64-windows-static lzo:x64-windows-static zlib:x64-windows-static
.\vcpkg install liblzma:x86-windows-static zstd:x86-windows-static libpng:x86-windows-static lzo:x86-windows-static zlib:x86-windows-static
```
You can open the folder (as a CMake project). CMake will be detected, and you can compile from there.