Change: extend the allowed range for max loan setting (#8386)
This commit is contained in:
@@ -553,7 +553,7 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
|
||||
ResetCompanyLivery(c);
|
||||
_company_colours[c->index] = (Colours)c->colour;
|
||||
|
||||
c->money = c->current_loan = (100000ll * _economy.inflation_prices >> 16) / 50000 * 50000;
|
||||
c->money = c->current_loan = (min(INITIAL_LOAN, _economy.max_loan) * _economy.inflation_prices >> 16) / 50000 * 50000;
|
||||
|
||||
c->share_owners[0] = c->share_owners[1] = c->share_owners[2] = c->share_owners[3] = INVALID_OWNER;
|
||||
|
||||
|
@@ -746,7 +746,7 @@ bool AddInflation(bool check_year)
|
||||
void RecomputePrices()
|
||||
{
|
||||
/* Setup maximum loan */
|
||||
_economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
|
||||
_economy.max_loan = ((uint64)_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
|
||||
|
||||
/* Setup price bases */
|
||||
for (Price i = PR_BEGIN; i < PR_END; i++) {
|
||||
|
@@ -196,6 +196,8 @@ struct PriceBaseSpec {
|
||||
|
||||
/** The "steps" in loan size, in British Pounds! */
|
||||
static const int LOAN_INTERVAL = 10000;
|
||||
/** The size of loan for a new company, in British Pounds! */
|
||||
static const int64 INITIAL_LOAN = 100000;
|
||||
|
||||
/**
|
||||
* Maximum inflation (including fractional part) without causing overflows in int64 price computations.
|
||||
|
@@ -2187,12 +2187,14 @@ struct GameSettingsWindow : Window {
|
||||
} else {
|
||||
/* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
|
||||
if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
|
||||
int64 value64 = value;
|
||||
/* Show the correct currency-translated value */
|
||||
if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
|
||||
if (sd->desc.flags & SGF_CURRENCY) value64 *= _currency->rate;
|
||||
|
||||
this->valuewindow_entry = pe;
|
||||
SetDParam(0, value);
|
||||
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
|
||||
SetDParam(0, value64);
|
||||
/* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
|
||||
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 15, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
|
||||
}
|
||||
this->SetDisplayedHelpText(pe);
|
||||
}
|
||||
@@ -2217,10 +2219,12 @@ struct GameSettingsWindow : Window {
|
||||
|
||||
int32 value;
|
||||
if (!StrEmpty(str)) {
|
||||
value = atoi(str);
|
||||
long long llvalue = atoll(str);
|
||||
|
||||
/* Save the correct currency-translated value */
|
||||
if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
|
||||
if (sd->desc.flags & SGF_CURRENCY) llvalue /= _currency->rate;
|
||||
|
||||
value = (int32)ClampToI32(llvalue);
|
||||
} else {
|
||||
value = (int32)(size_t)sd->desc.def;
|
||||
}
|
||||
|
@@ -148,8 +148,8 @@ type = SLE_UINT32
|
||||
from = SLV_97
|
||||
guiflags = SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO | SGF_CURRENCY
|
||||
def = 300000
|
||||
min = 100000
|
||||
max = 500000
|
||||
min = 0
|
||||
max = 2000000000
|
||||
interval = 50000
|
||||
str = STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN
|
||||
strhelp = STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT
|
||||
|
Reference in New Issue
Block a user