(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
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@@ -75,7 +75,7 @@ const byte _tileh_to_sprite[32] = {
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* Otherwise it points to a table loaded from a newGRF file, that describes the variable snowline
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* @ingroup SnowLineGroup
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* @see GetSnowLine() GameCreationSettings */
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SnowLine *_snow_line = NULL;
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static SnowLine *_snow_line = NULL;
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/**
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* Applies a foundation to a slope.
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