Add setting to disable water animation depending on zoom level

This commit is contained in:
Jonathan G Rennison
2022-06-06 00:15:33 +01:00
parent 5055167c44
commit b2d8f3ce43
8 changed files with 64 additions and 3 deletions

View File

@@ -1621,6 +1621,12 @@ STR_CONFIG_SETTING_DUAL_PANE_TRAIN_PURCHASE_WINDOW_HELPTEXT :When enabled, t
STR_CONFIG_SETTING_ALLOW_HIDE_WAYPOINT_LABEL :Allow hiding waypoint viewport labels: {STRING2}
STR_CONFIG_SETTING_ALLOW_HIDE_WAYPOINT_LABEL_HELPTEXT :When enabled, waypoints can have their viewport labels individually hidden.{}This is useful when waypoints are used decoratively or when minor waypoints do not require a label.
STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION :Disable water animation: {STRING2}
STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_HELPTEXT :When enabled, disables water animation when the zoom level is at or more zoomed out than the specified zoom level.{}This can be useful to avoid visual artefacts with animated water at high zoom levels with some basesets.
STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_8X :8x zoom and above
STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_16X :16x zoom and above
STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_32X :32x zoom and above
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES :Enable signals on bridges/tunnels advanced modes: {STRING2}
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES_HELPTEXT :Enables use of advanced modes of signal simulation on bridges and tunnels. When disabled, bridges/tunnels which are not already in an advanced mode cannot be changed to an advanced mode, however other players may choose to enable this setting and use an advanced mode.