Add implementation of multi-aspect signalling and GRF support
Requires realistic braking See: #247
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@@ -104,7 +104,7 @@ the array so you can quickly see what is used and what is not.
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<td class="bits"><span class="free">OOOO</span> <span class="used" title="Ground type: fences, snow, desert">XXXX</span></td>
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<td class="bits"><span class="used" title="Rail tile type: rail, rail with signals, depot">OO</span> <span class="used" title="Track pieces">XXXXXX</span></td>
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<td class="bits" rowspan=3><span class="free">OOOO OOOO</span></td>
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<td class="bits" rowspan=3><span class="free">OOOO OOOO</span></td>
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<td class="bits"><span class="free">OOOO OOOO</span></td>
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<td class="bits" rowspan=2><span class="free">OOOO</span> <span class="patch" title="Secondary railway type (used for lower or right track when two parallel tracks on tile)">PPPP PP</span><span class="used" title="Railway type">XX XXXX</span></td>
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</tr>
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<tr>
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@@ -113,6 +113,7 @@ the array so you can quickly see what is used and what is not.
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<td class="bits"><span class="used" title="Signals present">XXXX</span> <span class="free">OOOO</span></td>
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<td class="bits"><span class="used" title="Signals colors">XXXX</span> <span class="used" title="Ground type: fences, snow, desert">XXXX</span></td>
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<td class="bits"><span class="used" title="Rail tile type: rail, rail with signals, depot">O1</span> <span class="used" title="Track pieces">XXXXXX</span></td>
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<td class="bits"><span class="free">OO</span> <span class="patch" title="Signal aspects">PPPPPP</span></td>
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</tr>
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<tr>
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<td class="caption">depot</td>
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@@ -120,6 +121,7 @@ the array so you can quickly see what is used and what is not.
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<td class="bits"><span class="free">OOOO</span> <span class="free">OOOO</span></td>
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<td class="bits"><span class="free">OOOO</span> <span class="used" title="Ground type: fences, snow, desert (fences on depot are not valid)">XXXX</span></td>
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<td class="bits"><span class="used" title="Rail tile type: rail, rail with signals, depot">11</span><span class="free">O</span><span class="used" title="PBS reservation">X</span> <span class="free">OO</span><span class="used" title="Depot exit direction">XX</span></td>
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<td class="bits"><span class="free">OOOO OOOO</span></td>
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<td class="bits"><span class="free">OOOO OOOO OO</span><span class="used" title="Railway type">XX XXXX</span></td>
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</tr>
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<tr>
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@@ -285,7 +287,7 @@ the array so you can quickly see what is used and what is not.
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<td class="caption">tunnel entrance</td>
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<td class="bits" rowspan=3><span class="free">OOO</span> <span class="used" title="Owner">XXXXX</span></td>
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<td class="bits"><span class="patch-pool" title="Tunnel index on pool (or overflow sentinel)">PPPP PPPP PPPP PPPP</span></td>
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<td class="bits" rowspan=4><span class="rearrange" title="Owner of tram (road only; a rearrangement can free some of these bits)">XXXX</span> <span class="free">OOOO</span></td>
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<td class="bits" rowspan=4><span class="rearrange" title="Owner of tram (road only; a rearrangement can free some of these bits)">XXXX</span> <span class="free">OOOO</span><br /><span class="free">OO</span> <span class="patch" title="Entrance/exit signal aspects (rail only)">PPPPPP</span></td>
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<td class="bits"><span class="free">OO</span><span class="used" title="Road type">XX XXXX</span></td>
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<td class="bits"><span class="used" title="Bridge or tunnel bit">O</span><span class="patch" title="Signal simulation mode (rail only)">PP</span><span class="rearrange" title="PBS reservation (rail; a rearrangement can free some of these bits)">X</span> <span class="used" title="Transport type">XX</span> <span class="used" title="Direction of the tunnel/bridge">XX</span></td>
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<td class="bits"><span class="patch" title="PBS mode, exit signal state">PP</span><span class="free">OO OO</span><span class="patch" title="Semaphore/light mode, entrance signal state">PP</span></td>
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