Add implementation of multi-aspect signalling and GRF support
Requires realistic braking See: #247
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@@ -350,8 +350,17 @@ void UpdateAllBlockSignals(Owner owner)
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} while (bits != TRACK_BIT_NONE);
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} else if (IsLevelCrossingTile(tile) && (owner == INVALID_OWNER || GetTileOwner(tile) == owner)) {
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UpdateLevelCrossing(tile);
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} else if (IsTunnelBridgeWithSignalSimulation(tile)) {
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if (IsTunnelBridgeSignalSimulationExit(tile)) {
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AddSideToSignalBuffer(tile, INVALID_DIAGDIR, GetTileOwner(tile));
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}
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if (_extra_aspects > 0 && IsTunnelBridgeSignalSimulationEntrance(tile) && GetTunnelBridgeEntranceSignalState(tile) == SIGNAL_STATE_GREEN) {
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SetTunnelBridgeEntranceSignalAspect(tile, 0);
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UpdateAspectDeferred(tile, GetTunnelBridgeEntranceTrackdir(tile));
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}
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}
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} while (++tile != MapSize());
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UpdateSignalsInBuffer();
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FlushDeferredAspectUpdates();
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}
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