Add implementation of multi-aspect signalling and GRF support

Requires realistic braking

See: #247
This commit is contained in:
Jonathan G Rennison
2021-08-28 12:51:06 +01:00
parent 6546f6deba
commit b2ef6c0de8
28 changed files with 917 additions and 35 deletions

View File

@@ -95,6 +95,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
_game_load_tick_skip_counter = 0;
_game_load_time = 0;
_extra_station_names_used = 0;
_extra_aspects = 0;
_loadgame_DBGL_data.clear();
if (reset_settings) MakeNewgameSettingsLive();