Add modifier key window for toggling shift/ctrl key states using mouse

This commit is contained in:
Jonathan G Rennison
2019-09-05 23:21:41 +01:00
parent f681e98f0f
commit b3431512ee
14 changed files with 147 additions and 13 deletions

View File

@@ -1070,7 +1070,7 @@ static CallBackFunction PlaceLandBlockInfo()
static CallBackFunction ToolbarHelpClick(Window *w)
{
PopupMainToolbMenu(w, _game_mode == GM_EDITOR ? (int)WID_TE_HELP : (int)WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 13 : 10);
PopupMainToolbMenu(w, _game_mode == GM_EDITOR ? (int)WID_TE_HELP : (int)WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 14 : 11);
return CBF_NONE;
}
@@ -1173,10 +1173,11 @@ static CallBackFunction MenuClickHelp(int index)
case 6: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case 7: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case 8: ShowFramerateWindow(); break;
case 9: ShowAboutWindow(); break;
case 10: ShowSpriteAlignerWindow(); break;
case 11: ToggleBoundingBoxes(); break;
case 12: ToggleDirtyBlocks(); break;
case 9: ShowModifierKeyToggleWindow(); break;
case 10: ShowAboutWindow(); break;
case 11: ShowSpriteAlignerWindow(); break;
case 12: ToggleBoundingBoxes(); break;
case 13: ToggleDirtyBlocks(); break;
}
return CBF_NONE;
}