(svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother
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@@ -49,6 +49,7 @@ typedef uint32 PalSpriteID; ///< The number of a sprite plus all the mapping bit
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typedef uint32 CursorID;
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typedef uint16 EngineID; ///< All enginenumbers should be of this type
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typedef uint16 EngineRenewID;
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typedef uint16 SignID;
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typedef uint16 UnitID; ///< All unitnumber stuff is of this type (or anyway, should be)
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typedef uint32 WindowNumber;
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