(svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother
This commit is contained in:
122
signs.c
122
signs.c
@@ -10,7 +10,7 @@
|
||||
#include "command.h"
|
||||
#include "variables.h"
|
||||
|
||||
static SignStruct *_new_sign_struct;
|
||||
static Sign *_new_sign;
|
||||
|
||||
enum {
|
||||
/* Max signs: 64000 (4 * 16000) */
|
||||
@@ -23,26 +23,26 @@ enum {
|
||||
*/
|
||||
static void SignPoolNewBlock(uint start_item)
|
||||
{
|
||||
SignStruct *ss;
|
||||
Sign *si;
|
||||
|
||||
/* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
|
||||
* TODO - This is just a temporary stage, this will be removed. */
|
||||
for (ss = GetSign(start_item); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL) ss->index = start_item++;
|
||||
for (si = GetSign(start_item); si != NULL; si = (si->index + 1 < GetSignPoolSize()) ? GetSign(si->index + 1) : NULL) si->index = start_item++;
|
||||
}
|
||||
|
||||
/* Initialize the sign-pool */
|
||||
MemoryPool _sign_pool = { "Signs", SIGN_POOL_MAX_BLOCKS, SIGN_POOL_BLOCK_SIZE_BITS, sizeof(SignStruct), &SignPoolNewBlock, NULL, 0, 0, NULL };
|
||||
MemoryPool _sign_pool = { "Signs", SIGN_POOL_MAX_BLOCKS, SIGN_POOL_BLOCK_SIZE_BITS, sizeof(Sign), &SignPoolNewBlock, NULL, 0, 0, NULL };
|
||||
|
||||
/**
|
||||
*
|
||||
* Update the coordinate of one sign
|
||||
*
|
||||
*/
|
||||
static void UpdateSignVirtCoords(SignStruct *ss)
|
||||
static void UpdateSignVirtCoords(Sign *si)
|
||||
{
|
||||
Point pt = RemapCoords(ss->x, ss->y, ss->z);
|
||||
SetDParam(0, ss->str);
|
||||
UpdateViewportSignPos(&ss->sign, pt.x, pt.y - 6, STR_2806);
|
||||
Point pt = RemapCoords(si->x, si->y, si->z);
|
||||
SetDParam(0, si->str);
|
||||
UpdateViewportSignPos(&si->sign, pt.x, pt.y - 6, STR_2806);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -52,9 +52,9 @@ static void UpdateSignVirtCoords(SignStruct *ss)
|
||||
*/
|
||||
void UpdateAllSignVirtCoords(void)
|
||||
{
|
||||
SignStruct *ss;
|
||||
Sign *si;
|
||||
|
||||
FOR_ALL_SIGNS(ss) UpdateSignVirtCoords(ss);
|
||||
FOR_ALL_SIGNS(si) UpdateSignVirtCoords(si);
|
||||
|
||||
}
|
||||
|
||||
@@ -62,15 +62,15 @@ void UpdateAllSignVirtCoords(void)
|
||||
*
|
||||
* Marks the region of a sign as dirty
|
||||
*
|
||||
* @param ss Pointer to the SignStruct
|
||||
* @param si Pointer to the Sign
|
||||
*/
|
||||
static void MarkSignDirty(SignStruct *ss)
|
||||
static void MarkSignDirty(Sign *si)
|
||||
{
|
||||
MarkAllViewportsDirty(
|
||||
ss->sign.left - 6,
|
||||
ss->sign.top - 3,
|
||||
ss->sign.left + ss->sign.width_1 * 4 + 12,
|
||||
ss->sign.top + 45);
|
||||
si->sign.left - 6,
|
||||
si->sign.top - 3,
|
||||
si->sign.left + si->sign.width_1 * 4 + 12,
|
||||
si->sign.top + 45);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -79,20 +79,20 @@ static void MarkSignDirty(SignStruct *ss)
|
||||
*
|
||||
* @return The pointer to the new sign, or NULL if there is no more free space
|
||||
*/
|
||||
static SignStruct *AllocateSign(void)
|
||||
static Sign *AllocateSign(void)
|
||||
{
|
||||
SignStruct *ss;
|
||||
Sign *si;
|
||||
|
||||
/* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
|
||||
* TODO - This is just a temporary stage, this will be removed. */
|
||||
for (ss = GetSign(0); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL) {
|
||||
if (!IsValidSign(ss)) {
|
||||
uint index = ss->index;
|
||||
for (si = GetSign(0); si != NULL; si = (si->index + 1 < GetSignPoolSize()) ? GetSign(si->index + 1) : NULL) {
|
||||
if (!IsValidSign(si)) {
|
||||
uint index = si->index;
|
||||
|
||||
memset(ss, 0, sizeof(SignStruct));
|
||||
ss->index = index;
|
||||
memset(si, 0, sizeof(Sign));
|
||||
si->index = index;
|
||||
|
||||
return ss;
|
||||
return si;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -112,27 +112,27 @@ static SignStruct *AllocateSign(void)
|
||||
*/
|
||||
int32 CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
SignStruct *ss;
|
||||
Sign *si;
|
||||
|
||||
/* Try to locate a new sign */
|
||||
ss = AllocateSign();
|
||||
if (ss == NULL) return_cmd_error(STR_2808_TOO_MANY_SIGNS);
|
||||
si = AllocateSign();
|
||||
if (si == NULL) return_cmd_error(STR_2808_TOO_MANY_SIGNS);
|
||||
|
||||
/* When we execute, really make the sign */
|
||||
if (flags & DC_EXEC) {
|
||||
int x = TileX(tile) * TILE_SIZE;
|
||||
int y = TileY(tile) * TILE_SIZE;
|
||||
|
||||
ss->str = STR_280A_SIGN;
|
||||
ss->x = x;
|
||||
ss->y = y;
|
||||
ss->owner = _current_player; // owner of the sign; just eyecandy
|
||||
ss->z = GetSlopeZ(x,y);
|
||||
UpdateSignVirtCoords(ss);
|
||||
MarkSignDirty(ss);
|
||||
si->str = STR_280A_SIGN;
|
||||
si->x = x;
|
||||
si->y = y;
|
||||
si->owner = _current_player; // owner of the sign; just eyecandy
|
||||
si->z = GetSlopeZ(x,y);
|
||||
UpdateSignVirtCoords(si);
|
||||
MarkSignDirty(si);
|
||||
InvalidateWindow(WC_SIGN_LIST, 0);
|
||||
_sign_sort_dirty = true;
|
||||
_new_sign_struct = ss;
|
||||
_new_sign = si;
|
||||
}
|
||||
|
||||
return 0;
|
||||
@@ -157,18 +157,18 @@ int32 CmdRenameSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
if (str == 0) return CMD_ERROR;
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
SignStruct *ss = GetSign(p1);
|
||||
Sign *si = GetSign(p1);
|
||||
|
||||
/* Delete the old name */
|
||||
DeleteName(ss->str);
|
||||
DeleteName(si->str);
|
||||
/* Assign the new one */
|
||||
ss->str = str;
|
||||
ss->owner = _current_player;
|
||||
si->str = str;
|
||||
si->owner = _current_player;
|
||||
|
||||
/* Update; mark sign dirty twice, because it can either becom longer, or shorter */
|
||||
MarkSignDirty(ss);
|
||||
UpdateSignVirtCoords(ss);
|
||||
MarkSignDirty(ss);
|
||||
MarkSignDirty(si);
|
||||
UpdateSignVirtCoords(si);
|
||||
MarkSignDirty(si);
|
||||
InvalidateWindow(WC_SIGN_LIST, 0);
|
||||
_sign_sort_dirty = true;
|
||||
} else {
|
||||
@@ -177,13 +177,13 @@ int32 CmdRenameSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
}
|
||||
} else { /* Delete sign */
|
||||
if (flags & DC_EXEC) {
|
||||
SignStruct *ss = GetSign(p1);
|
||||
Sign *si = GetSign(p1);
|
||||
|
||||
/* Delete the name */
|
||||
DeleteName(ss->str);
|
||||
ss->str = 0;
|
||||
DeleteName(si->str);
|
||||
si->str = 0;
|
||||
|
||||
MarkSignDirty(ss);
|
||||
MarkSignDirty(si);
|
||||
InvalidateWindow(WC_SIGN_LIST, 0);
|
||||
_sign_sort_dirty = true;
|
||||
}
|
||||
@@ -200,7 +200,7 @@ int32 CmdRenameSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
void CcPlaceSign(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (success) {
|
||||
ShowRenameSignWindow(_new_sign_struct);
|
||||
ShowRenameSignWindow(_new_sign);
|
||||
ResetObjectToPlace();
|
||||
}
|
||||
}
|
||||
@@ -228,13 +228,13 @@ void InitializeSigns(void)
|
||||
}
|
||||
|
||||
static const SaveLoad _sign_desc[] = {
|
||||
SLE_VAR(SignStruct, str, SLE_UINT16),
|
||||
SLE_CONDVAR(SignStruct, x, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
|
||||
SLE_CONDVAR(SignStruct, y, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
|
||||
SLE_CONDVAR(SignStruct, x, SLE_INT32, 5, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(SignStruct, y, SLE_INT32, 5, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(SignStruct, owner, SLE_UINT8, 6, SL_MAX_VERSION),
|
||||
SLE_VAR(SignStruct, z, SLE_UINT8),
|
||||
SLE_VAR(Sign, str, SLE_UINT16),
|
||||
SLE_CONDVAR(Sign, x, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
|
||||
SLE_CONDVAR(Sign, y, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
|
||||
SLE_CONDVAR(Sign, x, SLE_INT32, 5, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(Sign, y, SLE_INT32, 5, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(Sign, owner, SLE_UINT8, 6, SL_MAX_VERSION),
|
||||
SLE_VAR(Sign, z, SLE_UINT8),
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
@@ -245,11 +245,11 @@ static const SaveLoad _sign_desc[] = {
|
||||
*/
|
||||
static void Save_SIGN(void)
|
||||
{
|
||||
SignStruct *ss;
|
||||
Sign *si;
|
||||
|
||||
FOR_ALL_SIGNS(ss) {
|
||||
SlSetArrayIndex(ss->index);
|
||||
SlObject(ss, _sign_desc);
|
||||
FOR_ALL_SIGNS(si) {
|
||||
SlSetArrayIndex(si->index);
|
||||
SlObject(si, _sign_desc);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -262,13 +262,13 @@ static void Load_SIGN(void)
|
||||
{
|
||||
int index;
|
||||
while ((index = SlIterateArray()) != -1) {
|
||||
SignStruct *ss;
|
||||
Sign *si;
|
||||
|
||||
if (!AddBlockIfNeeded(&_sign_pool, index))
|
||||
error("Signs: failed loading savegame: too many signs");
|
||||
|
||||
ss = GetSign(index);
|
||||
SlObject(ss, _sign_desc);
|
||||
si = GetSign(index);
|
||||
SlObject(si, _sign_desc);
|
||||
}
|
||||
|
||||
_sign_sort_dirty = true;
|
||||
|
||||
Reference in New Issue
Block a user