(svn r25848) -Codechange: Refactor check for if a tile is not an edge tile to new IsInnerTile method (cirdan, LordAro)
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@@ -950,8 +950,7 @@ static void TgenSetTileHeight(TileIndex tile, int height)
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SetTileHeight(tile, height);
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/* Only clear the tiles within the map area. */
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if (TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY() &&
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(!_settings_game.construction.freeform_edges || (TileX(tile) != 0 && TileY(tile) != 0))) {
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if (IsInnerTile(tile)) {
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MakeClear(tile, CLEAR_GRASS, 3);
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}
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}
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