(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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@@ -47,7 +47,7 @@
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#include "saveload_internal.h"
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extern const uint16 SAVEGAME_VERSION = 134;
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extern const uint16 SAVEGAME_VERSION = 135;
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SavegameType _savegame_type; ///< type of savegame we are loading
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