Add setting to only spawn primary industries
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@@ -736,6 +736,7 @@ struct EconomySettings {
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bool give_money; ///< allow giving other companies money
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bool mod_road_rebuild; ///< roadworks remove unnecessary RoadBits
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bool multiple_industry_per_town; ///< allow many industries of the same type per town
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bool spawn_primary_industry_only; ///< only spawn primary industried
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int8_t town_growth_rate; ///< town growth rate
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uint8_t town_growth_cargo_transported; ///< percentage of town growth rate which depends on proportion of transported cargo in the last month
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bool town_zone_calc_mode; ///< calc mode for town zones
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