Change: simplified water region evaluation, removed savegame data (#11750)
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@@ -35,7 +35,6 @@
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#include "string_func.h"
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#include "thread.h"
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#include "tgp.h"
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#include "pathfinder/water_regions.h"
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#include "safeguards.h"
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@@ -173,8 +172,6 @@ static void _GenerateWorld()
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}
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}
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InitializeWaterRegions();
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BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP);
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ResetObjectToPlace();
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