Change: simplified water region evaluation, removed savegame data (#11750)
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@@ -13,6 +13,7 @@
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#include "water_map.h"
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#include "error_func.h"
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#include "string_func.h"
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#include "pathfinder/water_regions.h"
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#include "safeguards.h"
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@@ -62,6 +63,8 @@ extern "C" _CRTIMP void __cdecl _assert(void *, void *, unsigned);
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Tile::base_tiles = CallocT<Tile::TileBase>(Map::size);
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Tile::extended_tiles = CallocT<Tile::TileExtended>(Map::size);
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AllocateWaterRegions();
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}
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