(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with thatone. We shouldn't be using _ as global indicator.....)
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@@ -1673,7 +1673,7 @@ void MouseLoop(int click, int mousewheel)
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// query button and place sign button work in pause mode
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_cursor.sprite != SPR_CURSOR_QUERY &&
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_cursor.sprite != SPR_CURSOR_SIGN &&
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_pause != 0 &&
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_pause_game != 0 &&
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!_cheats.build_in_pause.value) {
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return;
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}
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