(svn r7205) -Fix [FS#350, SF#1560913]: Window allocation and deletion messed with the actual window

structs inside their array, and possibly invalidating pointers higher up.
 Meaning that any function called within an wndproc could cause unknown/invalid pointers
 once control was returned to this function. Solved by the introduction of an extra
 abstraction layer, an array of z-window positions that is only concerned with the
 pointers.
This commit is contained in:
Darkvater
2006-11-18 16:47:02 +00:00
parent aa97b61a27
commit b3c48c0a84
7 changed files with 298 additions and 230 deletions

View File

@@ -183,35 +183,38 @@ void AssignWindowViewport(Window *w, int x, int y,
static Point _vp_move_offs;
static void DoSetViewportPosition(const Window *w, int left, int top, int width, int height)
static void DoSetViewportPosition(const Window* const *wz, int left, int top, int width, int height)
{
for (; w < _last_window; w++) {
for (; wz != _last_z_window; wz++) {
const Window *w = *wz;
if (left + width > w->left &&
w->left + w->width > left &&
top + height > w->top &&
w->top + w->height > top) {
if (left < w->left) {
DoSetViewportPosition(w, left, top, w->left - left, height);
DoSetViewportPosition(w, left + (w->left - left), top, width - (w->left - left), height);
DoSetViewportPosition(wz, left, top, w->left - left, height);
DoSetViewportPosition(wz, left + (w->left - left), top, width - (w->left - left), height);
return;
}
if (left + width > w->left + w->width) {
DoSetViewportPosition(w, left, top, (w->left + w->width - left), height);
DoSetViewportPosition(w, left + (w->left + w->width - left), top, width - (w->left + w->width - left) , height);
DoSetViewportPosition(wz, left, top, (w->left + w->width - left), height);
DoSetViewportPosition(wz, left + (w->left + w->width - left), top, width - (w->left + w->width - left) , height);
return;
}
if (top < w->top) {
DoSetViewportPosition(w, left, top, width, (w->top - top));
DoSetViewportPosition(w, left, top + (w->top - top), width, height - (w->top - top));
DoSetViewportPosition(wz, left, top, width, (w->top - top));
DoSetViewportPosition(wz, left, top + (w->top - top), width, height - (w->top - top));
return;
}
if (top + height > w->top + w->height) {
DoSetViewportPosition(w, left, top, width, (w->top + w->height - top));
DoSetViewportPosition(w, left, top + (w->top + w->height - top), width , height - (w->top + w->height - top));
DoSetViewportPosition(wz, left, top, width, (w->top + w->height - top));
DoSetViewportPosition(wz, left, top + (w->top + w->height - top), width , height - (w->top + w->height - top));
return;
}
@@ -294,7 +297,7 @@ static void SetViewportPosition(Window *w, int x, int y)
i = top + height - _screen.height;
if (i >= 0) height -= i;
if (height > 0) DoSetViewportPosition(w + 1, left, top, width, height);
if (height > 0) DoSetViewportPosition(FindWindowZPosition(w) + 1, left, top, width, height);
}
}