(svn r7205) -Fix [FS#350, SF#1560913]: Window allocation and deletion messed with the actual window
structs inside their array, and possibly invalidating pointers higher up. Meaning that any function called within an wndproc could cause unknown/invalid pointers once control was returned to this function. Solved by the introduction of an extra abstraction layer, an array of z-window positions that is only concerned with the pointers.
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25
viewport.c
25
viewport.c
@@ -183,35 +183,38 @@ void AssignWindowViewport(Window *w, int x, int y,
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static Point _vp_move_offs;
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static void DoSetViewportPosition(const Window *w, int left, int top, int width, int height)
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static void DoSetViewportPosition(const Window* const *wz, int left, int top, int width, int height)
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{
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for (; w < _last_window; w++) {
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for (; wz != _last_z_window; wz++) {
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const Window *w = *wz;
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if (left + width > w->left &&
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w->left + w->width > left &&
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top + height > w->top &&
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w->top + w->height > top) {
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if (left < w->left) {
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DoSetViewportPosition(w, left, top, w->left - left, height);
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DoSetViewportPosition(w, left + (w->left - left), top, width - (w->left - left), height);
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DoSetViewportPosition(wz, left, top, w->left - left, height);
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DoSetViewportPosition(wz, left + (w->left - left), top, width - (w->left - left), height);
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return;
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}
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if (left + width > w->left + w->width) {
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DoSetViewportPosition(w, left, top, (w->left + w->width - left), height);
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DoSetViewportPosition(w, left + (w->left + w->width - left), top, width - (w->left + w->width - left) , height);
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DoSetViewportPosition(wz, left, top, (w->left + w->width - left), height);
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DoSetViewportPosition(wz, left + (w->left + w->width - left), top, width - (w->left + w->width - left) , height);
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return;
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}
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if (top < w->top) {
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DoSetViewportPosition(w, left, top, width, (w->top - top));
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DoSetViewportPosition(w, left, top + (w->top - top), width, height - (w->top - top));
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DoSetViewportPosition(wz, left, top, width, (w->top - top));
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DoSetViewportPosition(wz, left, top + (w->top - top), width, height - (w->top - top));
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return;
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}
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if (top + height > w->top + w->height) {
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DoSetViewportPosition(w, left, top, width, (w->top + w->height - top));
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DoSetViewportPosition(w, left, top + (w->top + w->height - top), width , height - (w->top + w->height - top));
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DoSetViewportPosition(wz, left, top, width, (w->top + w->height - top));
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DoSetViewportPosition(wz, left, top + (w->top + w->height - top), width , height - (w->top + w->height - top));
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return;
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}
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@@ -294,7 +297,7 @@ static void SetViewportPosition(Window *w, int x, int y)
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i = top + height - _screen.height;
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if (i >= 0) height -= i;
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if (height > 0) DoSetViewportPosition(w + 1, left, top, width, height);
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if (height > 0) DoSetViewportPosition(FindWindowZPosition(w) + 1, left, top, width, height);
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}
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}
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