@@ -257,11 +257,13 @@ void GameInstance::Died()
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* @param tile The tile on which the command was executed.
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* @param p1 p1 as given to DoCommandPInternal.
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* @param p2 p2 as given to DoCommandPInternal.
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* @param cmd cmd as given to DoCommandPInternal.
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*/
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void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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{
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Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2);
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Game::GetGameInstance()->Continue();
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if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, cmd)) {
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Game::GetGameInstance()->Continue();
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}
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}
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CommandCallback *GameInstance::GetDoCommandCallback()
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